3/ Foreign games must work with a Chinese publishing partner: that just means an even smaller slice of the cake, but 4/ recommending “no moral choices” and “no ambiguity about gender” would invalidate and force out so many indie games and developer visions. 2/ No skeletons, no blood: goes too far but grudgingly work-aroundable, maybe. To call out a few: 1/ Requiring all in-game text and voice-overs to be localized: sure, that’s fine. Yuxin: As an indie developer myself, these new restrictions really hurt. Recent waves of regulatory tut-tutting and “guidance” towards the games industry suggest a strong desire to reign in the wilder side of Chinese games culture-controlling not just what games are available, but what these games say. Krish: Like elsewhere, video games are frequent targets of societal moral panics here, but these come with teeth. Beneath the headlines, gaming and indie game development is.thriving. Yet it’s also home to the world’s largest gaming market and major game publishers. On the regulatory side, there are strict restrictions on what games are released domestically and who gets to publish them authorities have also enforced real-name policies in online games and prevented minors from gaming on weekdays. Tianyu: China’s relationship with video games is complex. Continued abuse of our services will cause your IP address to be blocked indefinitely.This dispatch is the entirety of S02 Episode 2. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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